GameFi and cryptocurrencies are naturally suitable for games for publishers: KBW 2022

Korean experts believe that cryptocurrencies will play an important role in the game ecosystem, and over the next three years, most games may have intra -game cryptoeconomics.

South Korea is considered the fourth largest game market and one of the largest adherents of the blockchain. However, the country is prohibited from the Play-to-Earn (P2E) blockchain games due to the integration of cryptocurrencies. The new President Yun Suk Yol, who advocates cryptocurrencies, hinted to cancel the ban, but the government has not yet shown significant efforts. Anthony Yoon, the managing partner of the blockchain-investment and acceleration company ROK Capital, in an exclusive interview with Cointelegraph said that Gamefi is naturally suitable for Korean games. Yun shed light on the current state of Gamefi in the country and how game studios are approached by the integration of blockchain during the Korean week of the blockchain 2022 (KBW). Yun explained that among the game companies of Web2 who want to switch to Web3 and blockchain, there are two directions of thinking. If some are looking for ways to benefit from their projects and create their own ecosystem on the blockchain from scratch, and the integration of tokens will be the last step, then others are ready to first launch token and transfer the technology to outsourcing. Speaking about the popularity of global blockchain projects, such as Solana and Polygon, in comparison with Korean projects, Yun explained that their popularity depends not only on the amount of capital attracted, but also on the infrastructure and the ecosystem that they can offer. He explained: "From the point of view of expediency, I think that these game studios also look at whether there are their users in this chain. Is there an ecosystem in this chain? Is there an infrastructure in this network?" Yun also said that although native networks play a key role in the development of the ecosystem, the main attention of game studios is aimed at creating a global ecosystem. Similar: Acceptance of Web2 - the key to the success of Metaverse, Klaytn Foundation - KBW 2022 In another chat, the general director of WEMADE Henry Chang discussed the current trends in the GameFi sector, his potential future and new game blockchain platform from Wemade. Chang said that, despite the fact that crypto-integrated blockchain games are prohibited in Korea, cryptocurrency is definitely in the game industry. He added that in the coming years, cryptocurrencies will find a place in most games. In conclusion, he said that in order for the crypto games to be successful, they must have an impressive intra -game economy.